Awesome Image

2026

June
  • New UI screens completed (phase 3 of 6):

We’ve brought the visual designs from Figma into the game engine (Unity). These are “parked” in place and not interactive yet.
Phase 1 - Laptop screen, Squad screen, Tactics screen, Infrastructure screens, Schedule screen
Phase 2 - Pre-match UI screens & Seasonal Info screens;
Phase 3 – Post-match and Matchday: Visuals are in. No logic or links yet.

  • Game database updated

We restructured the game’s data tables so the game can read and use information faster and more reliably.

  • Music player (playlist only)

The game can play our music playlist in-game. Screen-specific cues and volume controls will come later.

  • Music playlist approved

Final track list chosen. Which track plays on which screen is still to be set.

  • Club images added and connected

Badges and kits for England, Scotland, Spain, Italy, Germany, France, Belgium, Netherlands, and Portugal are in the project and connected to the database and UI.

  • Manager database updated

Manager records cleaned and aligned with the new database structure.

Awesome Image

2025

June
  • Prototype Image Assets Ready

All initial visual assets for club kits and badges have been completed, giving our early builds a distinct identity.

  • Splash Screen Introduced

We’ve added an immersive new splash screen that plays when the game boots up. It features a pulsing logo synced to a heartbeat, accompanied by ambient stadium audio. You’ll hear the tension of a freekick moment, culminating in a crowd eruption—designed to make you feel like you’re on the pitch.

  • Start Menu Completed

The UI team finalized the Start Menu screens, with most feature hooks now in place. These should be fully functional by the time this update is published.

  • ORM Framework Connected

A simple ORM (Object-Relational Mapping) layer has been set up to streamline communication between the database and game systems. This will make future development and data handling much cleaner and more modular.